輻射避難所角色屬性有什么用 屬性對探險的作用解析
- 來源:_我的自負(fù)_
- 作者:售夢者
- 編輯:售夢者
相信玩這個游戲的都有一定的英文基礎(chǔ),首先我們可以讀一下這段疑似解釋,來源并不十分可靠。
Strength
Vault:
Decreased timer while working in power plants
Wastes:
needed to pry open lockers and boxes. May also affect damage done by guns.
Perception
Vault:
Hit chance in combat
Wastes:
Find stuff like abandoned buildings
Endurance
General:
Health points (inside or outside vault)
Resist radiation and damage
Charisma
Vault:
Reduced time to getting women pregnant.
Wastes:
Also chance of befriending people in the wastes (Gives the xp but no damage taken)
Interaction with groups of slaves
Intelligence
Vault:
Med-bay (Stims and Radaway) production timers
Wastes
Heal/help people
Agility
Vault:
Food production timer
Wastes:
Run away from unwinnable fights taking less damage
Luck
Vault:
Also amount of caps earned when work completed (also random whenever you make the caps)
Wastes
Amount of loot found outside vault
根據(jù)部分玩家的觀察得出,luck屬性對探險收獲的影響最大,這一點(diǎn)相信不少人有這種感覺。
結(jié)合本人的一次試驗,將剛出生的渣屬性人物配上橙色武器和裝備扔出去探險,1小時之內(nèi)就發(fā)現(xiàn)打怪根本打不過只能逃跑獲得少量經(jīng)驗值,效率非常低下。而高等級人物哪怕屬性只是普通,也要在10小時后才會出現(xiàn)打不過逃跑的情況,得出初步結(jié)論等級對探險效率的影響大于裝備。
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