- 類(lèi)型:動(dòng)作角色
- 發(fā)行:Paradox(瑞典)
- 發(fā)售:2008-09-16
- 開(kāi)發(fā):Taleworlds(土耳其)
- 語(yǔ)言:英文
- 平臺(tái):PC
- 標(biāo)簽:戰(zhàn)爭(zhēng),騎馬與砍殺系列,P社游戲,非線性
《騎馬與砍殺》0.90X人物及NPC技能點(diǎn)增加方法破解
- 作者:不死鳥(niǎo)
- 編輯:ChunTian
需重新開(kāi)檔。
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0.90X人物及NPC技能點(diǎn)增加方法和0.89X的差不多,但由于troops.txt文檔的技能點(diǎn)的數(shù)值多了一個(gè)零,共六個(gè),且多了說(shuō)服這一個(gè)技能點(diǎn),所以增加方法破解不同了。
導(dǎo)出我的角色文檔中的技能點(diǎn),并將它們8個(gè)作為一組,共分得6組:
trade = 5
leadership = 5
prisoner_management = 5
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0
persuasion = 5
engineer = 5
first_aid = 5
surgery = 5
wound_treatment = 5
inventory_management = 5
spotting = 5
pathfinding = 5
tactics = 5
tracking = 5
trainer = 5
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
reserved_skill_9 = 0
reserved_skill_10 = 0
horse_archery = 5
riding = 5
athletics = 5
shield = 5
weapon_master = 5
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
reserved_skill_14 = 0
reserved_skill_15 = 0
power_draw = 5
power_throw = 5
power_strike = 5
ironflesh = 5
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
reserved_skill_19 = 0
reserved_skill_20 = 0
把每一種組從下往上數(shù),得
50000555 55555555 50000055 00005555 00055550 00
化為一般模式,得
T0000TTT TTTTTTTT T00000TT 0000TTTT 000TTTT0 00
所以把想要的數(shù)值代入T中,如把5代入,再用計(jì)算機(jī)自帶的計(jì)算器由十六進(jìn)制轉(zhuǎn)換為十進(jìn)制,得
1342178645 1431655765 1342177365 21845 349520 0
把結(jié)果代入troops.txt文檔中NPC的技能點(diǎn)行中即可,如代入雅米拉的,有
trp_ymira Ymira Ymira 17 0 0 1 0 0
116 0 205 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
7 5 4 4 2
22 31 26 28 28 31 0
2 8464 0 0 0 0
2 126472652594038104 0 0
替換為
trp_ymira Ymira Ymira 17 0 0 1 0 0
116 0 205 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
7 5 4 4 2
22 31 26 28 28 31 0
1342178645 1431655765 1342177365 21845 349520 0
2 126472652594038104 0 0
那雅米拉一開(kāi)始各項(xiàng)技能點(diǎn)就都為5了。
經(jīng)測(cè)試,沒(méi)有出現(xiàn)問(wèn)題。
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再具體說(shuō)一說(shuō)每個(gè)T代表的技能點(diǎn)
|說(shuō)服|俘管|統(tǒng)御|交易| |戰(zhàn)術(shù)|向?qū)偵查|物管|療傷|手術(shù)|急救|器械| |騎射|教練|跟蹤| |武掌|盾防|跑動(dòng)|騎術(shù)| |鐵骨|強(qiáng)擊|強(qiáng)擲|強(qiáng)弓|
T0000TTT TTTTTTTT T00000TT 0000TTTT 000TTTT0 00
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注意:T只能代人0至9這幾個(gè)數(shù)字,一旦代入10將可能出錯(cuò)!要想技能點(diǎn)變?yōu)?0,就將A代入(即以A代表10)即可。
提示:瀏覽網(wǎng)頁(yè)時(shí)按Ctrl+F,在彈出的窗口中輸入游戲名可快速查找游戲!
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