英雄連2 單獨關(guān)掉陰影/后期處理/改聲音質(zhì)量
- 來源:3DM論壇-jaylen
- 作者:售夢者
- 編輯:售夢者
英雄連2 單獨關(guān)掉陰影/后期處理/改聲音質(zhì)量 英雄連
想單獨關(guān)掉陰影/后期處理/改聲音質(zhì)量等的可以看這里,用txt改畫面設(shè)置關(guān)掉他們
我打開設(shè)置沒看到取消陰影, 因為想把畫質(zhì)開高,就改txt了。話說大家都沒高級設(shè)置吧... 要不我搞這不就是秀逗豆了...
文件位置:
win7我的文檔里: C:\Users\Administrator\Documents\My Games\Company of Heroes 2
文件名: configuration_system
只改value= #,別改valuetype
configuration =
{
[1] =
{
setting = "window",
value = 0,
valueType = 1,
},
[2] =
{
setting = "shadows", 陰影.改成0就沒了
value = 0,
valueType = 2,
},
[4] =
{
setting = "postprocessing", 后期處理,改成0就沒了
value = 0,
valueType = 1,
},
[5] =
{
setting = "mousescroll",
value = 128,
valueType = 2,
},
[6] =
{
setting = "refreshratedenominator",
value = 1000,
valueType = 2,
},
[7] =
{
setting = "musicvolume",
value = 255,
valueType = 2,
},
[9] =
{
setting = "soundquality", 聲音質(zhì)量 0~2
value = 2,
valueType = 2,
},
[11] =
{
setting = "graphicsquality", 畫質(zhì), 0~5
value = 5,
valueType = 2,
},
[12] =
{
setting = "modeldetail", 模型細(xì)節(jié)
value = 511,
valueType = 2,
},
[13] =
{
setting = "soundreverb",
value = 2,
valueType = 2,
},
[14] =
{
setting = "effectsfidelity", 特效, 0 ~ 3
value = 3,
valueType = 2,
},
[15] =
{
setting = "keyscroll",
value = 128,
valueType = 2,
},
[16] =
{
setting = "texturedetail", 畫質(zhì)細(xì)節(jié), 我之前調(diào)了個1感覺沒什么區(qū)別...
value = 0,
valueType = 2,
},
[17] =
{
setting = "worldviewquality", 世界視角的畫質(zhì), 0~2
value = 2,
valueType = 2,
},
[21] =
{
setting = "physics", 物理效果, 0~3
value = 3,
valueType = 2,
},
[22] =
{
setting = "reflections", 反射(指的就是水吧), 0~1
value = 1,
valueType = 1,
},
[23] =
{
setting = "sfxvolume",
value = 255,
valueType = 2,
},
[25] =
{
setting = "width",
value = 1680,
valueType = 2,
},
[26] =
{
setting = "verticalsync", 同步
value = 0,
valueType = 2,
},
[27] =
{
setting = "ambocclquality", 環(huán)境光反射
value = 2,
valueType = 2,
},
[28] =
{
setting = "soundfrequency",
value = 44100,
valueType = 2,
},
[30] =
{
setting = "shrubsdetail", 花花草草,我不知道極限是幾...
value = 1,
valueType = 2,
},
[31] =
{
setting = "shaderquality", 著色器, 依舊不知上限是幾
value = 1,
valueType = 2,
},
[33] =
{
setting = "mastervolume",
value = 255,
valueType = 2,
},
[34] =
{
setting = "screengamma",
value = 3,
valueType = 2,
},
[35] =
{
setting = "soundconfig",
value = 7,
valueType = 2,
},
[37] =
{
setting = "raindetail", 雨的效果
value = 2,
valueType = 2,
},
[38] =
{
setting = "antialiasing", 抗鋸齒
value = 0,
valueType = 2,
},
[39] =
{
setting = "height",
value = 1050,
valueType = 2,
},
[40] =
{
setting = "modelquality", 模型畫質(zhì), 應(yīng)該可以高于1的吧,有興趣的試試.
value = 1,
valueType = 2,
},
[41] =
{
setting = "effectsdensity", 效果密度, 0~3
value = 3,
valueType = 2,
},
[42] =
{
setting = "terraindetail", 地形細(xì)節(jié), 0~3
value = 3,
valueType = 2,
},
[43] =
{
setting = "speechvolume",
value = 255,
valueType = 2,
},
[44] =
{
setting = "snowdetail", 雪, 如果沒猜錯,應(yīng)該是 0~3.
value = 2,
valueType = 2,
},
[45] =
{
setting = "soundvoices",
value = 128,
valueType = 2,
},
[46] =
{
setting = "refreshratenumerator",
value = 59954,
valueType = 2,
},
}
version = 1010
附帶一個上面數(shù)據(jù)改過的(高畫質(zhì)+沒陰影/后期處理),以防誰改壞了
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