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《星際爭(zhēng)霸2》暴雪對(duì)fansite的第五批Q&A

時(shí)間:2009-06-09 13:46:57
  • 來(lái)源:21CN
  • 作者:newtype2001
  • 編輯:ChunTian

    最新暴雪第五批fansite問(wèn)答!這次的fansite是Armory.具體如何?以下為藍(lán)帖時(shí)間:  

1.

Q:Blizzard, how attached are you guys to the proton charge/mule extra macro-for-money system? I know nothing is set in stone at this point, but will these mechanics in all likelihood make it into the final game? - Voan

A:This is a mechanic that we would like to keep if possible. Because the game is not yet in beta phase, there may still be tweaks and changes to these mechanics, but we are looking forward to players trying it out themselves in beta. We will continue testing the macro mechanics internally and we really want to see how the players will adopt these mechanics into their gameplay.

問(wèn):暴雪,你們是否想保留在采礦方面的能有額外效果的神族質(zhì)子充能和人族空降電驢?我知道現(xiàn)在一切都還沒有定論,但是這些機(jī)制是否會(huì)保留到最后?

答:如果可能,我們將盡力保留這些機(jī)制?,F(xiàn)在游戲的beta測(cè)試還沒結(jié)束,那么這些機(jī)制還會(huì)有調(diào)整的,但是我們想看看玩家在beta測(cè)試中是怎樣使用這些機(jī)制的。我們將繼續(xù)測(cè)試宏操作的設(shè)定,另外我們真的想看看玩家將怎樣在游戲過(guò)程中運(yùn)用這些機(jī)制。

2.

Q:With missile barrage and Yamato cannon, Battlecruisers' can deal with most threats. My question is, how effectively can a Battlecruiser be countered? How well do Hydralisks, Void Rays, and Vikings work vs Missile barrage? - camelmeat

A:Hydralisks are easily the Zerg's most important ground unit against air, including Battlecruisers. Void rays can be a good Protoss counter for battlecruiser, with focused fire and increasing damage over time on its attack. In fighter mode, the Terran viking does +10 damage against massive units like the battlecruiser.

問(wèn):擁有了對(duì)空彈幕和大和大炮,人族大艦可以面對(duì)幾乎所有的威脅。我的問(wèn)題是:如果對(duì)方要對(duì)付人族大艦,效果會(huì)怎么樣?蟲族刺蛇、神族曲光艦和人族維京掌機(jī)在對(duì)上彈幕會(huì)怎么樣?

答:刺蛇是蟲族最重要的對(duì)空單位,這里面也包括人族大艦。神族的曲光艦是對(duì)付人族大艦的好武器,因?yàn)樗梢怨艨梢约谢鹆?,并且隨著時(shí)間的增加而增加傷害。在飛行模式下,人族的維京掌機(jī)可以對(duì)類如人族大艦的大型單位有10攻擊力的加成。

3.

Q:Brood War Mutalisk micromanagement is an important aspect of the Terran vs. Zerg match up. Blizzard has been reported to be trying to implement some form of the Mutalisk stacking bug. My question is, how well do Terrans deal with stacked Mutalisks now that Irradiate is no longer in the game, Medics are higher tier, and a single control group can consist of much more then the eleven Mutalisks currently in StarCraft: Brood War? - Ursus

A:The ghost's snipe shot, which deals 60 damage (and ignores armor) to biological units like the mutalisk, can be a good defensive ability. The Thor's anti-air attack also has +2 damage against Mutalisk's Light armor. Additionally, the nighthawk's hunter seeker missile gives splash damage, making it a great counter against mutalisk stacking, considering it does 150 damage. One missile can effectively 1-shot a whole stack of mutalisks if the zerg player does not try to dodge the missile. Even though players can group up many more than 12 mutalisks in a stack now, with abilities like the Hunter Seeker missile on the field, they may still want to think twice about it.

問(wèn):在母巢之戰(zhàn)中,對(duì)飛龍的微操是人族vs蟲族的一個(gè)關(guān)鍵。據(jù)報(bào)道,Blizzard將延續(xù)飛龍可以重疊的bug。我的問(wèn)題是:人族在面對(duì)成群的飛龍的時(shí)候,有什么好辦法?尤其是在游戲中沒有了科學(xué)船的輻射、醫(yī)療運(yùn)輸艦的科技等級(jí)較高,而且一個(gè)飛龍隊(duì)伍中可以有比母巢中的十一個(gè)更多的數(shù)量的情況下。

答:幽靈兵的狙擊可以給單位造成60點(diǎn)的傷害(無(wú)甲的情況下),就像是飛龍這種生命體部隊(duì),所以可以做到很好的防御效果。雷神的對(duì)空攻擊對(duì)于飛龍這類輕甲部隊(duì)有2點(diǎn)攻擊加成。另外,夜鷹的追蹤導(dǎo)彈可以造成濺射傷害,使得它成為對(duì)付成堆飛龍的有效武器,尤其它可以造成150點(diǎn)的傷害。如果蟲族玩家不對(duì)飛龍群進(jìn)行操作的話,一個(gè)追蹤導(dǎo)彈可以一擊炸毀一群飛龍。盡管現(xiàn)在一隊(duì)的飛龍可以包括超過(guò)12個(gè)單位,但是在面對(duì)追蹤導(dǎo)彈這樣的武器的時(shí)候,他們要考慮多幾次是否要將飛龍堆疊在一起。

4.

Q:When the Corrupters attack turns enemy flyers into "turrets" does the unit turned effect damage? In other words would a corrupted mutalisk do any less damage than a corrupted Battlecruiser or Mothership? - Warchamp

A:Once they are corrupted, all corrupted units will do the same damage.

問(wèn):一旦吞噬者講對(duì)方的空軍單位轉(zhuǎn)變成我方的炮塔之后,會(huì)不會(huì)影響被吞噬的單位攻擊力?換句話說(shuō),是不是一個(gè)被吞噬的飛龍?jiān)斐傻膫Ρ缺煌淌傻娜俗宕笈灮蛘呱褡迥复停?/p>

答:一旦空軍單位被吞噬,被吞噬的單位輸出的活力都是一致的。

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